#ifndef _COLOR_H #define _COLOR_H #include <string> #include <GL/gl.h> #include <GL/glu.h> class Color { private: float c[4]; public: Color(float r, float g, float b); float *v(); float r(); float g(); float b(); Color* clone(); void vardump(std::string whitespace); void drawColor(); void drawColor(GLenum pname); }; #endif