#ifndef _COLOR_H
#define _COLOR_H
#include <string>
#include <GL/gl.h>
#include <GL/glu.h>
class Color {
private:
float c[4];
public:
Color(float r, float g, float b);
float *v();
float r();
float g();
float b();
Color* clone();
void vardump(std::string whitespace);
void drawColor();
void drawColor(GLenum pname);
};
#endif