Changes:
- face normal calculation was wrong, did a complete rewrite
- model->showNormals() and model->hideNormals() to visualize face and vertex normals (vertex is beta)
1 parent cfe4420 commit 1c4010248d83ea185d86e16fec95abc744554b79
@glproj03 glproj03 authored on 29 Jan 2006
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include/model.h
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include/poly.h
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sources/main.cpp
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sources/model.cpp
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sources/poly.cpp